Caradoc Strongarm, the first knight of the Round Table during King Uther Pendragon's reign, initially opposed Arthur's coronation, rallying armies against Camelot. However, Arthur's wisdom and persuasion led to their reconciliation.
Caradoc's Cavalry, renowned for their skill in both attack and defense, excel in advancing or retreating as the situation demands. This nimble unit is adept at swiftly altering its charge direction, effectively breaching enemy lines with its opportunistic attacks. However, as light cavalry, they are susceptible to sustaining heavy damage.
Esteemed for their agility and bravery, Caradoc’s Cavalry holds a prestigious 3-Star rating, marking them as one of the few elite units in this class. Their distinct capabilities are instrumental in flanking maneuvers and outflanking unprotected enemy rear lines. The unit specializes in targeted charges, inflicting damage en route.
Core Unit Statistics
Basic Attributes
Health
6,303
Strength (Units)
21
Leadership
195
Speed
10.00
Range
0
Ammo
0
Labour
2.35
Max Level
18
Combat Proficiency
Piercing AP
1,212
Piercing DMG
638
Piercing DEF
263
Slashing AP
0
Slashing DMG
0
Slashing DEF
359
Blunt AP
0
Blunt DMG
0
Blunt DEF
312
Terrain Effects
Desert
Plains
Hills
Steppe
Urban
Great
Good
Bad
Bad
Bad
Unit Traits:
Season XVIII - Leadership is reduced by 10 during the Avalon: Knights of the Round Table season.
Intangible Cavalry - The light cavalry which is capable of changing direction multiple times during a charge.
Formations:
Wedge - The unit forms a wedge-shaped formation to break through enemy lines.
Unit Orders:
Charge - The unit charges to the designated location, dealing charging damage to enemies along the way. Base cooldown: 40 seconds Base duration: 10 seconds
Second Charge - Can only be used while charging. Increases turn speed and the unit charges again to the designated location, dealing damage to enemies along the way. Base cooldown: 25 seconds Base duration: 10 seconds
Third Charge - Can only be used while charging. Increases turn speed and the unit charges again to the designated location, dealing damage to enemies along the way. Base cooldown: 25 seconds Base duration: 10 seconds