Village Watchmen Unit Guide
      
  
    
      
  
    
  | Getting Started | 
| Seasons | 
| Regions | 
| Weapons | 
| Units | 
| Unit Mastery | 
| Mercenaries | 
|---|
| Golden Era (5-Stars) | 
| Heroic Era (4-Stars) | 
| Silver Era (3-Stars) | 
| Chivalric Era (2-Stars) | 
| Feudal Era (1-Stars) | 
| Silver Era (0-Stars) | 
| Rustic Era (0-Stars) | 
| Heroic Era (0-Stars) | 
| Crafting | 
| Fief Ownership | 
| Library | 
Unit Details
- Acquisition: Unit Tree
- Unlocked Via: Free
- Type: Melee Infantry - Polearm
- Era: Rustic Era
Core Unit Statistics
| Basic Attributes | |||
|---|---|---|---|
| Health | 3,314 | Strength (Units) | 30 | 
| Leadership | 30 | Speed | 5.50 | 
| Range | 0 | Ammo | 0 | 
| Labour | 6.00 | Max Level | 12 | 
| Combat Proficiency | |||||
|---|---|---|---|---|---|
| Piercing AP | 628 | Piercing DMG | 670 | Piercing DEF | 55 | 
| Slashing AP | 0 | Slashing DMG | 0 | Slashing DEF | 112 | 
| Blunt AP | 0 | Blunt DMG | 0 | Blunt DEF | 49 | 
| Terrain Effects | ||||
|---|---|---|---|---|
| Desert | Plains | Hills | Steppe | Urban | 
| Good | Good | Bad | Fair | Fair | 
Veterancy Paths:
Path 1
- The Soldiers Life (1): Increases Health by 3%
- Cold Blood (1): Increases Piercing Damage by 2%
- Break Shield (1): Increase Block Break by 100%
- Mustering (1): Adds 4 more soldiers to unit.
- Force: (1): Increases Armor Penetration by 5%
- Assault Training: (1): Increases minimum damage dealt by 5%
Path 2
- The Soldiers Life (1): Increases Health by 3%
- Mustering (1): Adds 4 more soldiers to unit.
- Assault Training: (1): Increases minimum damage dealt by 5%
- The Soldiers Life (1): Increases Health by 3%
- Toughen Up (1): Increases piercing defence by 3%
- Line (1): Unlocks Line Formation.
- Move as One (1): Increases movement speed by 5%.
- The Soldiers Life (1): Increases Health by 3%
- Mustering (1): Adds 4 more soldiers to unit.
Path 3
- The Soldiers Life (1): Increases Health by 3%
- Harvest Duties (1): Increases collected resources by 20%.
- Open Ground (1): Increases damage dealt in Field Battles by 10%.
- Quick March (1): Unlocks Sprint. Increases movement speed by 15% for 8 seconds.
- Harvest Duties (1): Increases collected resources by 20%.
- Tenacity (1): Decreases total unit losses in the open world by 20%.
- Live Off The Land (1): Decreases unit food consumption by 20%.
- Kit Repair (1): Reduces unit resupply cost by 50%.
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By: Foghladha of Gaiscioch | Last Update: August 23rd, 2023
    