Cataphract Lancers Unit Guide
| Getting Started |
| Seasons |
| Regions |
| Weapons |
| Units |
| Unit Mastery |
| Mercenaries |
|---|
| Golden Era (5-Stars) |
| Heroic Era (4-Stars) |
| Silver Era (3-Stars) |
| Chivalric Era (2-Stars) |
| Feudal Era (1-Stars) |
| Silver Era (0-Stars) |
| Rustic Era (0-Stars) |
| Heroic Era (0-Stars) |
| Crafting |
| Fief Ownership |
| Library |
Unit Details
- Acquisition: Unit Tree
- Unlocked Via: 25,000
Honour - Type: Cavalry - Lancer
- Era: Golden Era
Core Unit Statistics
| Basic Attributes | |||
|---|---|---|---|
| Health | 7,580 | Strength (Units) | 21 |
| Leadership | 320 | Speed | 7.50 |
| Range | 0 | Ammo | 0 |
| Labour | 2.02 | Max Level | 30 |
| Combat Proficiency | |||||
|---|---|---|---|---|---|
| Piercing AP | 1,638 | Piercing DMG | 960 | Piercing DEF | 418 |
| Slashing AP | 1,210 | Slashing DMG | 415 | Slashing DEF | 572 |
| Blunt AP | 0 | Blunt DMG | 0 | Blunt DEF | 304 |
| Terrain Effects | ||||
|---|---|---|---|---|
| Desert | Plains | Hills | Steppe | Urban |
| Great | Good | Bad | Bad | Bad |
Veterancy Paths:
Path 1
- Fear Nothing (1): Increases charge damage by 10%.
- Second Wind (1): Reduces charge cooldown by 6 seconds
- Cold Blood (3): Each level Increases Piercing Damage by 2%
- Charge (1): Unlocks Charge
- In the Blink of An Eye (2): Each level increases critical value by 4%.
- Improved Stamina (2): Each level increases charge duration by 3 seconds.
- Sweeping Strike (1): Increases the number of enemies each soldier can attack with a single strike by 1.
- Cold Blood (3): Each level Increases Piercing Damage by 2%
- Fear Nothing (2): Each level Increases charge damage by 15%.
- Thick Armour (1): Increases all defences by 20%.
Path 2
- Fear Nothing (1): Increases charge damage by 10%.
- Second Wind (1): Reduces charge cooldown by 6 seconds
- Cold Blood (3): Each level Increases Piercing Damage by 2%
- Charge (1): Unlocks Charge
- In the Blink of An Eye (2): Each level increases critical value by 4%.
- Fear Nothing (1): Increases charge damage by 15%.
- Force: (3): Each Level Increases Armor Penetration by 5%
- Cold Blood (3): Each level Increases Piercing Damage by 2%
- Second Wind (1): Reduces charge cooldown by 6 seconds
Path 3
- Fear Nothing (1): Increases charge damage by 10%.
- Reflexes (1): Reduces ranged damage taken by 10%.
- Toughen Up (3): Each Level Increases piercing defence by 3%
- Reflexes (3): Each level reduces ranged damage taken by 5%.
- Hardness (1): Cannot be stunned by ordinary attacks.
- Bloodbath (3): Each level increases slashing defence by 3%
- Toughen Up (3): Each Level Increases piercing defence by 3%
- The Soldiers Life (2): Each level increases Health by 3%
- Resilient (1): Damage taken from ranged units is greatly reduced while charging.
- Unswerving (1): Increases blunt defence by 12%.
Unit Kit Crafting
| Unit Kit Recipe | |||||||||
|---|---|---|---|---|---|---|---|---|---|
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Cataphract Trooper's Kit |
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By: Foghladha of Gaiscioch | Last Update: August 23rd, 2022

